A quick list of the attributes needed to dye stuff like leather, metals or woods.
Despite using the prefab or dashboard, it is possible to spawn some assets in different colors. Those are always assets used for crafting purposes like woods, leathers, cloths and stuff made out of metals. To achieve the wanted color, you need to specify it as an attribute when spawning.
Changing a texture afterwards is impossible!
| Attribute | Comment | color |
|---|---|---|
| oak | ||
| birch | ||
| walnut | ||
| ash | ||
| redwood | ||
| darksteelalloy | unused texture | |
| aluminium | unused texture | |
| brass | unused texture | |
| carsialloy | known as palladium | |
| copper | ||
| evinonsteelalloy | known as valyan | |
| gold | ||
| iron | ||
| mythril | ||
| orchialloy | known as viridium | |
| redironalloy | ||
| silver | ||
| tin | unused texture | |
| trainingmetalcold | used in the shrines | |
| trainingmetalhot | used in the shrines | |
| whitegoldalloy | Also known as electrum | |
| daisleather | ||
| daisredleather | ||
| unknownleather | dark greyish leather | |
| wyrmfaceleather | green leather | |
| canvas | ||
| redwoodgoteracorematerial | features a nice leaf pattern | |
| rope | ||
| straw | taken from dry grass |